We’re a small studio making games we love. That’s about it.
Forge your hero. Reclaim your throne.
Two of us started Vitrum to make the kind of games we’d want to play.
A short post about the world, the hero, and what we've been figuring out lately.
How we set up scenes so they feel right in the first second, not the tenth.
Quick update on platforms and what it means for the schedule.